It requires a lot of thinking and information from Vella's route in Act 2.Īn item you need for it is a broken hexipal which you can find by where the Shellmound maidens used to stand. The hexipal puzzle in Shay's route in Act 2 is one of the hardest puzzles to solve. 1.3.3 If pattern and direction are correct, but order isn't:.1.3.2 If pattern and order are correct, but direction isn't:.Our copy of Broken Age was provided courtesy of the developer. When you even disappoint me, one of the most hardened Double Fine fans, you know you need to examine the wreckage. Instead Broken Age Act 2 just feels like everyone working on it hated and resented it, and wanted it out of Double Fine's door as quickly as possible. I would compare it to The Phantom Menace, except I think George Lucas really cared about that film and tried his best to make it good. Using "love" or any formation of it to explain the supernatural actions of characters is one of the most cliché ideas of all time, and I did not expect it to be tacked on to the second half of a game that had an amazing plot twist at the climax of Act 1.īroken Age Act 2 had a lot to live up to when it was supposed to be the second half of an amazing set up, but even without the comparison to Act 1, it just isn't very good. you know, he just does, OK? Stop asking questions. So what is this link between Shay and Vella that causes their stories to intertwine so heavily, that makes their connection so strong? Well, even when Vella is just a space invader on the screen, Shay just had this "sense" that she was "his one." Why does he have this sense? Because he was born in the Mog and. This lack of passion is most pronounced in what could be one of the laziest explanations for a plot device of all time. By now, with all the pressure from fans and backers to complete Broken Age, it must have felt more like a huge burden than a work of passion, and they were more than relieved to toss it out of the door in whatever state it was in. What Act 2 was mostly missing was the heart from the first act. There were also one or two puzzles which were innovative and clever, and required a certain skill to figure out, but they were all few and far between.
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The voice acting is still some of the best I've heard in a game, as well as all those shiny graphics.
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Not everything about Broken Age Act 2 is sub-par. Instead, you get some vague explanation about blood, which doesn't really answer anything, in a dialogue opportunity you could easily miss. This would have elevated the game far beyond what it ended up being. With no new mysteries to speak of, playing Act 2 is very much like going through the motions rather than playing an actual game.Īct 2 feels like gameplay was supposed to extend beyond the plague dam, where you could meet the creatures controlling the Mogs and discover exactly what happens to the maidens once captured. It half heartedly answers some intrigues while presenting nothing new. In Act 2 all mysteries set up in Act 1 are solved almost immediately. In Act 1, you follow Vella on an epic journey across multiple lands as she learns more about the Mogs and the maiden's feast you question the mystery of Shay's life in a child's dreamworld, and his missions to rescue helpless creatures. It's not problem puzzles or missing maps which had me so disappointed in Act 2. When Double Fine decided to give out a walkthrough with their review copies, they probably should have thought about why it was they had to do such a thing.
![broken age vella act 2 broken age vella act 2](https://images.techhive.com/images/article/2015/05/2015-05-09_00020-100584805-orig.jpg)
However, to solve this puzzle you must not move Shay for 2 minutes (real-time) in order to collect a puzzle solving item, despite only having clues to the contrary. At one point Shay is trapped and starts complaining that he is going to die if he doesn't get out soon, while clearly pointing out a way to escape. When you reach the section where you need to switch to Shay, instead of her saying something like "I guess only Shay would know the answer to this" the game literally transports you to a new room and she exclaims "I know the answer is in here somewhere." Here's a spoiler: it isn't in there, but luckily there are only a few possible answers to this problem, making it is easy enough to brute force your way through. This is fine, except if you begin with Vella.